Here’s an image of something I’m working on for a friend, the character is to have trails as its weapons move. I’ve manage to do it quite quickly but have been having trouble rendering it, the particles won’t render without a shape operator, which then makes the render 4x as slow and most of the time will crash when it hits frame 2 in the sequence. This is a problem I’m trying to sort out at the moment and will update on here as soon I’ve overcome it.
I’ve managed to get a very small clip rendered out which shows the particles with a shape operator. I didn’t like the outcome, but at least I could see where the changes needed to be made. I’ll try and get the whole scene rendered out soon.