Here is a clip I found on you tube to show the awesomeness of Vue :D
Saturday, 5 November 2011
For my project I am trying to learn a few programs that will be helpful to me, one of them is Vue 9 which I have recently installed and had a quick go, trying to see how hard it'll be to learn. After about 15mins it seems quite an easy program to use the interface is similar to other programs I've used; this program makes texturing environments easy, as well as the lighting, it’s awesome. However I don't think my computer can handle it as well as I hoped, it lags a bit, but don't know if that's to do with the installation (will have to look in to it). So I've quickly done a little desert which only took under 10 minutes (need to get rid of the watermark).
Wednesday, 2 November 2011
Today I've been working on how to do glass shatter as well as other things in Maya, and the glass itself is really easy, the only problem I'm having is the rendering I can't seem to get it right. Here are some still images of what it looks like after the ball has crashed in to it, hopefully soon I'll be uploading the clip to it...
Here are some clips of tutorials I've followed to do with ncloth and simple particles. I found quite a good site for anyone who wants to do dynamic kind of things with Maya: http://www.tutorialized.com/tutorials/Maya/Effects/1
I have now started doing some pre-production for my major project. I am working on a friend's project as a collaboration which I'll be doing VFX things for his film, which I'm looking forward to doing. I am also doing personal project of putting my character from second year in a live action clip, just so I can learn a bit about compositing. I'll also be doing a scenery piece with the weather changing from one mood to another. I will try uploading as much as I can with whatever I'm doing :)
These images are from my environment project, I was trying to go for a Chinese themed bridge with some wind effecting the lanterns, however I had trouble with that. I don't like the final outcome, I want to redo all the textures and lighting, which I will do in my spare time.